Set identifier 1
Illustrated by Sumiyoshi Kizuki
National Pokédex No 184
Water type Card
Evolve from Marill
Poke-POWER: Once during your turn, when you play Azumarill from your hand to evolve 1 of your Active Pokémon, you may use this power. Each Defending Pokémon is now Paralyzed.
Water Punch - 20
Flip a coin for each Water Energy attached to Azumarill. This attack does 20 damage plus 20 more damage for each heads.